Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Sunday, 23 January 2011

Semester 2 - Assignments 1a & 1b

To begin the second semester, we have been asked in our first assignment to complete a survey which distinguishes the participants learning style. The survey consists of 40 questions which allow for a positive or negative answer. After competing the test you add up your score depending on which questions you have ticked or crossed in a questionnaire score section. There are 4 categories of :
-Activist: I'll try anything once.
-Reflector: Id like time to think about this.
- Theorist: How does this fit with that
-Pragmatist: How can I apply this in practice.

According to the test I myself am a Reflector. This I feel is an accurate outcome as I do take a back seat in discussions. I find it interesting to hear other peoples opinions on a subject before making a final decision of my own. Taking into consideration all aspects I feel means that I will have a stronger final opinion. I do although feel that on some occasions this approach to learning could hold me back as I wouldn't often take risks.

I did think prior to the group meeting which learning style I would instinctively relate to each group member. I was unable to attend the group meeting due to illness so I have acquired notes from another group member so I can compare the actual results to my assumptions. I hope to discuss a little more with my group members at our next meeting.

After discovering which learning style applied to each person I discovered I had on some occasions been spot on yet others were not what I expected.

I guessed Ross would be a Pragmatist, which is the result he got from completing the survey. I believed this to be the case as I feel he is enthusiastic and confident with his approach to an assignment from the beginning. I think Ross disagreed with the results because he feels he isn't likely to get going with assignments at an early stage.

Scarlet's results have shown that she is an Activist which means she should be open minded and enthusiastic and acts first as she will deal with the consequences first. This is not what I imagined her results to be as I guessed she would be a Pragmatist. I think she agreed that her working style is similar to the description of an Activist although the learning style of Pragmatists matches the way she learns.

The results which Frances got from the survey indicated her learning style was that of a Reflector. This is what I imagined her results would be as I imagine she would put a lot of thought into things and would approach assignments cautiously. It was obviously a surprise to see the results herself as she believed her learning style was much more linked to Pragmatists.

Claire's results have shown that she is an Activist in her approach to learning. She scored low in the learning styles of Theorists and Pragmatists. Most people within our group, along with myself guessed Claire's learning style would be most fitted to a Theorists. It proves that it is not always obvious which approach fits best with each individual.

I find these tests vague as they place participants of the survey into boxes. I found when completing the survey I was contradicting myself due to the questions asked. It was nevertheless interesting to complete and discover whether my own personal results and others within my group were what I expected.


Tuesday, 30 November 2010

Globes by ImagineNations.



I discovered these quirky decoupage globes by Wendy Gold's ImagineNations. Each globe is vintage and individually hand decorated to create fascinating fictional worlds. I find the creation of such lovely pieces from recycled materials, which would otherwise be completely disposed of, an innovative and clever idea. I'm going to keep an eye out for any future designs posted on her website.

Sunday, 26 September 2010

Mind mapping

As I explained briefly in my previous post, we began brainstorming ideas within our groups creating mind maps of our thoughts on each individual subject we had chosen. This is the mind map we made for my issue of 'Resource Depletion and Design' :




This mind map was lacking in research as it was just primary thoughts, so I created a further mind map which included some research into our ideas. I feel I have delved a little deeper into my chosen subject here :



I have included information regarding the decrease in cotton availablity in recent years and the effect this has as demand is ever increasing. I have also researched ways in which ecologists have attempted to calculate the economic value of our planets biomes. Hopefully after more research and reading of journals/ books I have collected I will have a better understanding of my issue and how it effects designers presently and in the future.

Saturday, 25 September 2010

Design Studies -Level 3 Assignment 1

During our first Design Studies lecture of this term our lecturer divided us into groups which consisted of students from a range of different disciplines including Graphic Design, Textile Design, Jewellery and Metalwork Design, Interior and Environmental Design, Product Design and Interactive Media Design. We were asked to each choose a separate design related subject from the list provided so that no two individuals from within our group are researching the same topic. We then met up to discuss each topic, creating mind maps which would act as a starting point for later research. The topics chosen within our group were :
  • Branding and Design
  • Up-Cycling, Down-cycling and Re-cycling and Design
  • Mass Production and Design
  • Population Overshoot And Design
  • Resource Depletion and Design
  • Fair trade and Design

The fact that our group was made up of students from different disciplines meant that the discussions we had covered a wider scope than many of last years single discipline tutorial dicussions. I found this extremely helpful and came away with ideas for the different directions I could take my topic of 'Resource Depletion and Design'.
I am now in the process of further researching my chosen issue which will be used to write an entry in a wiki style. We will later recieve feedback from the other members of our group which will contain their thoughts and any constructive criticism they may have on how we have approached our topic.

Tuesday, 16 March 2010

Assignment 4A

For this assignment, we were told to choose a main question to investigate. By conducting semi-structured interviews with three or four unfamiliar subjects the idea was to produce a conclusion based on the information compiled on our chosen subject. I decided upon the question "How do magazines influence people's ideas of design and taste?" My decision was based on my interest in advertising and which elements have a huge impact on the viewer. As the majority of magazines are filled with advertisements promoting the extensive range of brands available today I thought this would surely have a huge impact and on how those reading magazines thought and what they inevitably liked design-wise. I began by brainstorming my first thoughts to get an idea of what sort of things I would be looking for and the most suitable questions to ask in order to gather qualitative information and come to a solid conclusion. I began by listing types of magazine and their content and cover material as well as aspects of an individual which would reflect their tastes.


Tuesday, 2 March 2010

Assignment 3A & B - Design Safari

I chose to observe people’s behaviour within a cafe environment so went to the Tartan cafe along the road from the art college. When we arrived we sat down at a table next to the wall from where we could see most of the room. Even before I had begun observing the people around me it occurred to me that I was already experiencing unspoken etiquette. We had seated ourselves without interacting with any member of staff. This behaviour I know myself is common in the relaxed environment of a cafe. It would be different if say we had been in a restaurant where a waiter/waitress seats you at a table on arrival. Our decision to sit where we sat was probably instinctive as we knew that we were here to observe we sat with a view of the majority of the cafe. It wasn’t until we had read over the menu for a few minutes that a waitress approached us to take our order. This is clearly what is thought of as adequate time for the customer to make a decision and is another act which adds to the experience and service type we experience we get when in this environment. How was this decision made? The waitress must therefore be aware of customers arriving and leaving for this service to work efficiently. This is easy to manage if the cafe is quiet although later on as more customers began to arrive certain groups were left for slightly longer and were forced to make an effort to be served. This is usually done through eye contact to attract the attention of a member of staff. No-one is ever really taught how to act within this environment, it is just understood from observation and copying of others after visiting cafes regularly. The staff are all dressed in black so it is clearer who to approach. This also adds structure and creates an increasingly effective service.
Whilst observing those around me I began to piece together behaviour which was similar within certain social groupings. I did this through note taking and an annotated sketch I drew on site. Parents are aware of the environment they are in and try to keep their children entertained. Cafes usually supply colouring books and crayons to occupy young children. I noticed as two women sat down with two young children the older boy dropped his jacket on the floor and immediately one woman picked it up and hung it on his chair. This instinct may not have kicked in so soon if they had been at home. They sat down at a table near the door with lots of space around them. This as well as the fact that there is one adult for every child means that they are less likely to irritate other customers and have more control. When they first arrived a waitress automatically brought over a high chair for them which further proves how aware waitresses must be. Another couple with two children arrived later and they sat opposite one another presumably so that their young children could interact and they could have a conversation at the same time themselves. People were leaning inward towards who they were talking to which conceals their conversations and helps stop their voices being lost in the background noise. I noticed others, probably family, didn’t converse with whoever they were with for a length of time which suggests to me that they are relaxed in each other’s company. If someone leaves their table intending to come back they usually leave their jacket on the chair to show that their seat is taken. Women take their bags with them as they contain more valuable items which is common sense. I noticed a woman sitting in the corner of the cafe alone reading a newspaper. She had obviously chosen this area as it seemed quiet. Another calm area was nearer the back of the cafe where mainly older people sat. It only filled up after the front section was full.
From my analysis I realised that the designing and layout of the space is very important. The main desk is situated on the left when you arrive through the front door. This is the most logical location as it is the first thing the customer sees upon arrival and the last upon leaving where they pay. A glass fronted display cabinet containing cakes, biscuits, etc was also near the front of the cafe. This is an example of good design as customers are likely to be enticed by its content’s and therefore more likely to buy. The cafe has many different areas due to pillars and sections of free space although it is still in a way unified as nothing is closed off. The large area in the middle of the room I have selected within my sketch acts as a design feature due to the fact that it is clearly there for a reason. It is opposite the gap in the main counter where food can be easily distributed from. It is central to the working of the cafe in an effective and efficient manner.
After discussion I have concluded that in order to use design to better the cafe’s environment, research could be done through questionnaires handed out to customers to get feedback. In my personal opinion although the Tartan cafe’s layout works well it still lacks originality. Possibilities are limited due to the fact that the image the cafe is trying to portray is traditional. The tables could be rearranged to space out some of the busier areas of tables so that the layout is more balanced and less awkward. I noticed the chairs did not have cushions and I feel this addition would give the cafe an even cosier feel.

Tuesday, 16 February 2010

Assignment 2D and Final Conclusion

The next step was to choose one story from 2C and add a fourth image. I then asked a separate set of individuals to see if this addition caused the stories to be read in just one sequence with a singular storyline:

i chose my eighth from the previous task :
8. 49 year old female business development director
The man in his old boat was terribly unhappy due to the fact that he could not harvest his crops. He then received help from an aid worker, which allowed him to travel to the big city where the weekly market was held so he could earn a living to buy food and in turn support his family.

I decided to add an image of an African market :



I later added the word harvest to my third image which seemed to help connect the images resulting in a more successful set of results. Here are the results from my second and smaller sample of individuals as i felt eleven may have been too many :

1. 20 year old female textile design student
The worker harvests his produce and gets in his boat and goes on an adventure to the big city where he sells them at the market.

2. 19 year old female textile design student
The boy’s job is transporting local produce from the market, across the river to the big city. On his trip one day he got stuck in the thick moss.

3. 11 year old female school student
There was a palace which the man in his boat worked for. He went to harvest the weeds to take and sell at the market.
4. 19 year old female jewellery student
The boatman picked up the plants and took them to the town to sell at the market.

5. 19 year old female art student
A young man sailed to an island to harvest his crops, he then went to town and to the market to sell his produce.

6. 16 year old male school student
The market was far away and the river was full of thick weeds so it took the man until dark to reach the city where he would be able to sell what he had made the next day.


After adding the 4th image and a single word, it is clear that the stories thought up by the individuals asked have become increasingly similar and there seems to have been a constant interpretation between everyone asked. This proves that text and imagery, if displayed in a certain way can be successful in portraying a story/ idea/ product/ lifestyle which is more universally understood. My understanding of polysemy has improved as I now see how important it is to carefully compose and conduct within design to ensure that the viewer/client experiences and sees your work as you intended. I feel this experiments results agree with Barthe's theory that images have many differing meanings and understandings due to the differences between the stories first collected. The differences will most certainly be based around age and background. It is only when information is made clear and stories are emphasized that more people being to make similar connections. How information is composed is therefore critical in levels of understanding.

The Rhetoric of the Image - Roland Barthes

Reading Roland Barthes' essay 'The Rhetoric of the Image', has allowed me to understand the many ways in which images can be read. An image can be an extremely successful means of projecting an idea, lifestyle or product. Barthes studies how we can communicate by means of signs and symbols collectively known as semiotics. He uses an advertisement from the Italian food company Panzani to illustrate that we automatically associate elements such as colour and symbols with a certain culture/ lifestyle. The tri-coloured hues and Mediterranean vegetables immediately evoke thoughts of the Italian culture - 'Italianicity'. Individually, we interpret images in different ways as our understanding is based on previous life experience and background. Polysemy, as Barthes explains, is the term used to describe a sign with multiple meanings. He explains within his text that there are three separate types of messages within an image. The first is the linguistic message which is the language and text. Text can in many circumstances enhance an image by increasing our level of understanding of the designers message. For example, clever use of text within textile designs, produced to raise awareness for a certain cause, may clarify the issue which the designer set out to highlight. The second message is the denoted message which is non-coded and iconic. This includes our basic knowledge which is fixed within us from a young age and is understood by most without much thought. Finally the coded-icon or connoted image is elements which could indeed be interpreted in many different ways. Depending on how knowledgeable an individual is, any image can be read into mainly to uncover elements which evoke feelings or connections to another known source.
To relate this to textiles, I feel it is important to be aware of the differing interpretations people have of symbols depending on their background and culture. To project a particular idea you must understand how to help the viewer see your work as you intended. Composition can have a huge impact within textile designs as it can either enhance or take away from the overall success of a piece. Researching before creating textile designs is important so that your designs are not likely to be offensive to a certain group of people or an individual. Colours are also key in attracting attention as they are associated with many emotions, organisations, religions, etc. The visual is extremely important to designers in general as it is what their audience or client see and interpret. So in order to engage your desired customer you must understand how they view the world and present yourself and your business in a manner which they can relate to.

Tuesday, 9 February 2010

The Consumption of Design - My Thoughts

Reading chapter four of Guy Julier's 'The Culture of Design' brought my understanding of our consumer driven culture to a new level and go me thinking. It is impossible for us to escape consumerism as everything has been invested in by someone at some point in time. Even voluntarily run organisations involve elements of design and therefore capital. Design in general plays a huge part in shaping our society. The money and time invested in products, experiences and services proves how responsible we as designers are in influencing how society spends and interacts. The constant flow of design and production which occurs primarily to feed consumer demand is effectively further encouraging society's need for the new and improved. As long as designers continue to develop new products for consumption this cycle will inevitably exist.

The chapter also explains that consumption is believed to be personal choice and a freedom to express individuality. In reality, the consumer is being manipulated into buying and experiencing a lifestyle which effectively has been designed and provided by someone else entirely. Individually and even more so as a potential designer, I contribute to and am responsible for a great deal of our consumer driven culture just like everyone else. Relating to my discipline, textile designer's influence and create with the intention of fulfilling consumer needs whether that be in the form of a useful product such as fabric or a purely visual gallery piece. Due to previous disregard for the origin of raw materials and the disposal of chemicals, the textiles industry has ruined the much of the landscape. This has been down to quick fixes and bad judgement in a time when the height of consumer demand has clouded our morals. Is it possible for us ever to live in a society where consumerism doesn't play such a great part ? Can we amend the damage we have already done in our quest to feed our consumer appetite? As potential designers of the future, I feel it is important that we understand the current problems so we can try to be more ethical in our consumption of raw materials and the ways in which we process them into final designs. If we are thoughtful when considering these elements of our design processes, consumerism will unavoidably still exist but will not be at the destructive level it is at today.

Sunday, 8 November 2009

Cultures Project Continued ...

I've not really posted much of my sketchbook content so far, so I thought I would give you a peek at how my 'Cultures' project is going. I visited Holy Trinity Church in St Andrews and took some photos of its beautiful stained glass windows. I completed a few sketches whilst I was there too, which were mainly based around shape and colour. I have developed these drawings further and I'm currently incorporating my ideas into fabric samples. I will post a few pages of my sketchbook later in the week.
I have already spent a week printing, which I found slighlty frustrating as I didn't feel I acomplished what I set out to do as the colours in my samples aren't as I would have liked and my prints in general not controlled enough. Although, I definately found the week helpful as I have learnt the different overall effects each type of printing can have.
I've just finished a weeks block of mixed media which I really enjoyed. I have tried to incorporate as much of my sketchbook into my design samples as possible. Here are some of my samples I have created over the past few days:









Tuesday, 3 November 2009

Design Solutions Through Thought Process

For the final part of the second Design Studies task, we were asked to create a poster of our research on a specific problem/issue and clearly illustrate our thought process, showing possible solutions. I chose to look into the issue of Car Theft, by researching methods and products which could possibly reduce the majority of cases. I also looked at what is already out there and the main reasons behind car theft to gain a better understanding of the issue as a whole. This is my finished poster:








I began by looking into which vehicles are most at risk, and I wasn't surprised by my findings. It's pretty obvious that cars with belongings visible to passers by were a target, along with older, less security intelligent vehicles and vehicles left in derelict areas. I then went on to gain a better understanding of how the situation of the car is very important: home, street, car park, showroom/garage. Car thieves these days are intelligent and have new techniques as they understand that in order to have the best chance of a clean getaway they must insure that they don't set off an alarm. They use a long pole with a hook attached to the end to reach through your letter box and grab your keys. In doing this they can just drive away without causing any disturbance ensuring that the missing car is not reported for longer. Cars can be shipped off-shore within the hour. Car keys stolen during burglaries is common:

http://www.theaa.com/motoring_advice/news/increase-in-theft-of-car-keys.html


The public clearly need to be made more aware of this issue to ensure they are not making themselves an easy target. A simple way of doing this would be through leaflets to every door or posters clearly visible. Getting neighbourhoods involved in informing their community of the problem. But would this really work? do we need shock tactics for people to take notice or is getting them involved in some way to directly combat the issue in problem areas a stronger idea? Electronic immobilisers although an anti-theft deterrent, are useless in this case as the thief has the keys so no unauthorised starting of the engine is taking place. Alarms are also useless although in reality they are pretty useless anyway. How often do you think when you hear a car alarm sounding, "A car is being stolen!"? The majority of the time you just think how annoying someone turn it off ! This is due to too many false alarms and car alarms unreliability. This is another issue needing addressed in the fight to prevent car theft.


Continuing to think about situation and security lead me to remember experiencing parking in Britain's safest car park, Bold Lane in Derby. At the time I was shocked at the technology involved in keeping the publics car's safe for 20p extra per hour. Unlike the majority of car parks Bold Lane is equipped with panic buttons, locked entry doors, a huge CCTV network and intelligent sensors. These sensors detect if the car moves whilst it is still stored on the system database. If the individual card has been activated by adding a unique number to the system but has not been deactivated at the entrance door, it results in a system lock down which is impossible to escape. Surely people would pay the extra money if a car park in a problem area had this technology to ensure the safety of their car. Would it be possible one day for all car parks to be this safe?


I feel like I'm asking too many questions here, so finally I have come up with some methods of prevention. Already out there are steering wheel locking devices and, engine turn off devices, kill switches and GPS vehicle tracking. So I thought about making each car uniquely coded to it's owner. This could be done through storing the individuals finger print or eye(iris) into a database in the car. The fingerprint detector could be located in the side paneling of the car door and the eye identifier could be located in the windscreen or in the above paneling. It would be made impossible to start the engine of the car unless the owner was present and impossible to enter the vehicle unless force was used. To accommodate for cars with multiple owners/drivers their details could be entered to only on request. If a car was sold on then the previous owner would also have to be present to agree to the changing of the database content and for their details to be wiped or transferred to another vehicle.

Thursday, 29 October 2009

Brainstorming and Design Solutions

Whilst brainstorming ideas from the 'Tipping Point' and linking it's content to the design world, we focused on three chapters: 'The Stickiness Factor", "The Law of the Few" and "The Power of Context". After brainstorming ideas and reviewing we began adding and expanding to our first thoughts.



We then explored possible design solutions to social issues in a spider diagram. We split our ideas into the three chapters and came up with issues we believe are not yet fully solved.







Our further brainstorming on "The Stickiness Factor" focused on how to help combat smoking and drink driving. We came up with some solutions which included a cigarette with internal dye which caused your skin to gradually change colour the more frequently you smoke. For the drink driving issue we began exploring the possibilities of built-in eye scanners to check for dilated pupils and a breathalyser which was essential for starting the car engine. We also discussed the idea of a super vaccine or mask which could combat all diseases and shield the wearer from all threats.

For "The Law of the Few" chapter after previously discovering that the internet although being a huge benefit is also the root cause of many of society's problems. With this in mind we explored ways in which social networking sites could be monitored and limited to help prevent people becoming contained within this 'virtual bubble' and bring them back to reality. Limiting login time and and specific counselling could help reduce time spent online and deter online predators.

Finally our ideas for "The Power of Context" included integration of reflective devices into all outdoor clothing to help help keep pedestrians safe at night. Another more textile orientated idea was hidden protection for security guards such as night club bouncers which could put them at ease and limit the amount of violence used in self defence. Another problem raised was theft and in particular car theft. The idea of finger print recognition or another eye scanner which was essential to gain access to the vehicle was discussed.



We then assigned each member of our group discussion an idea we believed had potential to be researched further. I have decided to look into car theft under the crime section of "The Power of Context". I decided to explore car theft as my dad runs a car sales and repairs business and I am aware of how security has a huge impact on the running of his business, and the measures he has to take to prevent theft. I am currently exploring the issue further and researching into possible solutions and contemporary security designs.

Friday, 16 October 2009

Good Design / Bad Design Lecture

Yesterday, I attended the 'Good Design/ Bad Design' lecture and found it very thought provoking. The lecture highlighted for me how people interpret what they see and how influential visuals can be on the viewer, shaping our ideas of what is "the norm". It made me realise that when designing I should be thinking about how my designs could affect others and trying to create designs which have a positive outcome. Thinking about visual literacy made me realise that I must think of my designs in context and how they will be portrayed by others and how they can be used to better peoples situations. I must understand who I am designing for and whether my designs are relevant. I feel it is important to design for the present whilst also thinking about how my designs will fair in the future. There is no point in wasting time trying to do what others have done before: I should be thinking innovatively. Design must be put into perspective and all elements considered otherwise the outcome will inevitably be irrelevant. Understanding the world around us as designers is extremely important if we are to create useful designs.


Well, I hope what I've just blogged about does link back to the message intended in the lecture and I've not just rambled on about something entirely off topic. I feel like these lectures make me think about so many different things which I never usually pay attention to, which can really only be a good thing !

Design for Life

Recently I have been watching the 'Design for Life' series on BBC2. I've really enjoyed watching the designers progress with their designs (or not so much on certain occasions). Whilst tuning in I feel I have learnt some interesting facts about previous design (such as where inspiration for certain designs originated from) and have had a good insight into the design world. Seeing how design presentations to clients should be constructed has given me a better idea of how I should plan out my work and thought processes in a coherent way. It has helped me to understand which aspects are important to consider whilst designing and how simple designs can on many occaisions be just as successful or even more so than intricate designs.

Watching the hopefuls has made me very jealous of the opportunities they've had and made me even more driven to continue pursuing a career in design. Even though Phillipe Starck is a highly regarded designer, I have to admit sometimes I can't help but disagree with some of his comments. For example when he labels some of the hopefuls design's as useless, when clearly they do have the potential to help those in certain situations. Anyway, I'm not sure I'm really in any position to judge any of his opinions, so I'll move on quickly. I defininately recommend catching up with 'Design for Life' if you're not already watching !

Thursday, 15 October 2009

Digital Develoment of Mark Making

Today, I finshed a project I have been working on for the past few days. We were told to complete a set of three A4 compositions by developing some of our previous pieces of work on Photoshop. Using our mark making drawings we were told to digitally manipulate them to create further designs. These are my three final compositions:





Thursday, 1 October 2009

'Cultures' Project Brief...

Well, I think i’ve put off writing on this for long enough now, so I suppose I better get started. I’m going to start off by writing a bit about the first Textiles brief of the year. Our first brief is called ‘Cultures’ , and although I struggled to decide how exactly I was going to approach the topic, I think I’m finally getting somewhere.
I am interested in why people have certain beliefs whether it be religious or personal. With this idea in mind I began by researching into religion and the way being part of a religion or a set of beliefs can provide a sense of belonging. This idea quickly led on to me thinking about people’s belief in a god and their perceptions of a “heaven”. I really struggled to find imagery for my first idea, so i have decided to focus on Roman Catholic religious art and more specifically shrines and the embellishment, iconography and rich textures found within churches. Here is some of my visual research so far from my sketchbook :